Files
zitadel/backend/v3/domain/userstate_enumer.go
T
f5ce288ea5 feat(domain): define user repositories (#11059)
This pull request introduces a new set of domain models and repositories
for managing users within the new v3 structure. The goal is to establish
a clean, robust, and extensible foundation for user management.

### Summary

This PR accomplishes the following:

- **Polymorphic User Model**: Introduces a `User` model in user.go that
can represent either a `Human` or a `Machine` user. This provides a
unified way to handle different user types while allowing for specific
attributes and logic for each.
- **Repository Pattern**: Implements the repository pattern for
accessing and manipulating user data. This decouples the business logic
from the data storage implementation. The main repository interfaces
(`UserRepository`, `HumanUserRepository`, `MachineUserRepository`) are
now defined in `backend/v3/domain/user_repository.go`.
- **Comprehensive User Models**: The user.go file now also defines the
domain models for associated user data, including `UserMetadata`,
`IdentityProviderLink`, `Passkey`, `PersonalAccessToken`, and
`MachineKey`.
- **Generic Verification and Check System**: Introduces verification.go
and check.go to provide a standardized way of handling various
verification flows (e.g., email verification, OTP checks).
- **Generated Code**: Adds new generated files for enums
(`humangender_enumer.go`, `machinekeytype_enumer.go`,
`passkeytype_enumer.go`, `personalaccesstokentype_enumer.go`,
`userstate_enumer.go`, `usertype_enumer.go`) and mocks for the new
repositories.
- **Session Domain Refactoring**: Updates the session domain
(`backend/v3/domain/session*.go`) to align with the new user model
structure.

This foundational work paves the way for migrating user management logic
to the new `v3` backend, with a more maintainable and testable
architecture.

part of #10224

---------

Co-authored-by: Copilot <[email protected]>
Co-authored-by: Marco A. <[email protected]>
2025-11-25 11:54:32 +01:00

122 lines
3.1 KiB
Go

// Code generated by "enumer -type UserState -transform lower -trimprefix UserState -sql"; DO NOT EDIT.
package domain
import (
"database/sql/driver"
"fmt"
"strings"
)
const _UserStateName = "unspecifiedactiveinactivelockedinitial"
var _UserStateIndex = [...]uint8{0, 11, 17, 25, 31, 38}
const _UserStateLowerName = "unspecifiedactiveinactivelockedinitial"
func (i UserState) String() string {
if i >= UserState(len(_UserStateIndex)-1) {
return fmt.Sprintf("UserState(%d)", i)
}
return _UserStateName[_UserStateIndex[i]:_UserStateIndex[i+1]]
}
// An "invalid array index" compiler error signifies that the constant values have changed.
// Re-run the stringer command to generate them again.
func _UserStateNoOp() {
var x [1]struct{}
_ = x[UserStateUnspecified-(0)]
_ = x[UserStateActive-(1)]
_ = x[UserStateInactive-(2)]
_ = x[UserStateLocked-(3)]
_ = x[UserStateInitial-(4)]
}
var _UserStateValues = []UserState{UserStateUnspecified, UserStateActive, UserStateInactive, UserStateLocked, UserStateInitial}
var _UserStateNameToValueMap = map[string]UserState{
_UserStateName[0:11]: UserStateUnspecified,
_UserStateLowerName[0:11]: UserStateUnspecified,
_UserStateName[11:17]: UserStateActive,
_UserStateLowerName[11:17]: UserStateActive,
_UserStateName[17:25]: UserStateInactive,
_UserStateLowerName[17:25]: UserStateInactive,
_UserStateName[25:31]: UserStateLocked,
_UserStateLowerName[25:31]: UserStateLocked,
_UserStateName[31:38]: UserStateInitial,
_UserStateLowerName[31:38]: UserStateInitial,
}
var _UserStateNames = []string{
_UserStateName[0:11],
_UserStateName[11:17],
_UserStateName[17:25],
_UserStateName[25:31],
_UserStateName[31:38],
}
// UserStateString retrieves an enum value from the enum constants string name.
// Throws an error if the param is not part of the enum.
func UserStateString(s string) (UserState, error) {
if val, ok := _UserStateNameToValueMap[s]; ok {
return val, nil
}
if val, ok := _UserStateNameToValueMap[strings.ToLower(s)]; ok {
return val, nil
}
return 0, fmt.Errorf("%s does not belong to UserState values", s)
}
// UserStateValues returns all values of the enum
func UserStateValues() []UserState {
return _UserStateValues
}
// UserStateStrings returns a slice of all String values of the enum
func UserStateStrings() []string {
strs := make([]string, len(_UserStateNames))
copy(strs, _UserStateNames)
return strs
}
// IsAUserState returns "true" if the value is listed in the enum definition. "false" otherwise
func (i UserState) IsAUserState() bool {
for _, v := range _UserStateValues {
if i == v {
return true
}
}
return false
}
func (i UserState) Value() (driver.Value, error) {
return i.String(), nil
}
func (i *UserState) Scan(value interface{}) error {
if value == nil {
return nil
}
var str string
switch v := value.(type) {
case []byte:
str = string(v)
case string:
str = v
case fmt.Stringer:
str = v.String()
default:
return fmt.Errorf("invalid value of UserState: %[1]T(%[1]v)", value)
}
val, err := UserStateString(str)
if err != nil {
return err
}
*i = val
return nil
}