fix: use fixed active instances duration (#5567)

* fix: use fixed active instances duration

* fix active instances tests

* fix syntax error

* run pipeline

---------

Co-authored-by: Silvan <[email protected]>
This commit is contained in:
Elio Bischof
2023-03-30 13:01:27 +02:00
committed by GitHub
co-authored by Silvan
parent 9b30d6ad83
commit 887e2f474d
7 changed files with 107 additions and 101 deletions
@@ -20,12 +20,12 @@ const (
type ProjectionHandlerConfig struct {
HandlerConfig
ProjectionName string
RequeueEvery time.Duration
RetryFailedAfter time.Duration
Retries uint
ConcurrentInstances uint
HandleInactiveInstances bool
ProjectionName string
RequeueEvery time.Duration
RetryFailedAfter time.Duration
Retries uint
ConcurrentInstances uint
HandleActiveInstances time.Duration
}
// Update updates the projection with the given statements
@@ -49,19 +49,19 @@ type NowFunc func() time.Time
type ProjectionHandler struct {
Handler
ProjectionName string
reduce Reduce
update Update
searchQuery SearchQuery
triggerProjection *time.Timer
lock Lock
unlock Unlock
requeueAfter time.Duration
retryFailedAfter time.Duration
retries int
concurrentInstances int
handleInactiveInstances bool
nowFunc NowFunc
ProjectionName string
reduce Reduce
update Update
searchQuery SearchQuery
triggerProjection *time.Timer
lock Lock
unlock Unlock
requeueAfter time.Duration
retryFailedAfter time.Duration
retries int
concurrentInstances int
handleActiveInstances time.Duration
nowFunc NowFunc
}
func NewProjectionHandler(
@@ -79,20 +79,20 @@ func NewProjectionHandler(
concurrentInstances = 1
}
h := &ProjectionHandler{
Handler: NewHandler(config.HandlerConfig),
ProjectionName: config.ProjectionName,
reduce: reduce,
update: update,
searchQuery: query,
lock: lock,
unlock: unlock,
requeueAfter: config.RequeueEvery,
triggerProjection: time.NewTimer(0), // first trigger is instant on startup
retryFailedAfter: config.RetryFailedAfter,
retries: int(config.Retries),
concurrentInstances: concurrentInstances,
handleInactiveInstances: config.HandleInactiveInstances,
nowFunc: time.Now,
Handler: NewHandler(config.HandlerConfig),
ProjectionName: config.ProjectionName,
reduce: reduce,
update: update,
searchQuery: query,
lock: lock,
unlock: unlock,
requeueAfter: config.RequeueEvery,
triggerProjection: time.NewTimer(0), // first trigger is instant on startup
retryFailedAfter: config.RetryFailedAfter,
retries: int(config.Retries),
concurrentInstances: concurrentInstances,
handleActiveInstances: config.HandleActiveInstances,
nowFunc: time.Now,
}
go func() {
@@ -229,11 +229,11 @@ func (h *ProjectionHandler) schedule(ctx context.Context) {
}
go h.cancelOnErr(lockCtx, errs, cancelLock)
}
if succeededOnce && !h.handleInactiveInstances {
if succeededOnce {
// since we have at least one successful run, we can restrict it to events not older than
// twice the requeue time (just to be sure not to miss an event)
// h.handleActiveInstances (just to be sure not to miss an event)
// This ensures that only instances with recent events on the handler are projected
query = query.CreationDateAfter(h.nowFunc().Add(-2 * h.requeueAfter))
query = query.CreationDateAfter(h.nowFunc().Add(-1 * h.handleActiveInstances))
}
ids, err := h.Eventstore.InstanceIDs(ctx, query.Builder())
if err != nil {