completed game

This commit is contained in:
2026-07-20 12:29:15 +03:00
parent 758fac98f6
commit c6e1c5b3b5
26 changed files with 1263 additions and 607 deletions
+74 -15
View File
@@ -1,22 +1,81 @@
CC = gcc
CFLAGS = -Wall -Wextra -O3 -Iinclude
SRC_DIR = src
OBJ_DIR = build
BIN_DIR = bin
CC ?= cc
CPPFLAGS = -Iinclude
CFLAGS ?= -O2 -std=c11 -Wall -Wextra -Wpedantic
SDL_CFLAGS := $(shell pkg-config --cflags sdl2 SDL2_ttf 2>/dev/null)
SDL_LIBS := $(shell pkg-config --libs sdl2 SDL2_ttf 2>/dev/null)
ifneq ($(SDL_LIBS),)
CPPFLAGS += -DHAVE_SDL_UI $(SDL_CFLAGS)
LDLIBS += $(SDL_LIBS)
endif
SOURCES = $(wildcard $(SRC_DIR)/*.c)
OBJECTS = $(SOURCES:$(SRC_DIR)/%.c=$(OBJ_DIR)/%.o)
TARGET = $(BIN_DIR)/mos6502
CORE_SRC = src/addressing.c src/bus.c src/cpu.c src/loader.c src/memory.c src/opcode.c
APP_SRC = $(CORE_SRC) src/frontend.c src/main.c
APP_OBJ = $(APP_SRC:src/%.c=build/%.o)
TARGET = bin/mos6502
SDL_TARGET = bin/mos6502-sdl
.PHONY: all clean test test-rom test-functional fetch-roms debug sanitize snake check-deps FORCE
all: $(TARGET)
$(TARGET): $(OBJECTS)
@mkdir -p $(BIN_DIR)
$(CC) $(OBJECTS) -o $@
$(TARGET): $(APP_OBJ)
@mkdir -p bin
$(CC) $(CFLAGS) $(APP_OBJ) $(LDLIBS) -o $@
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@mkdir -p $(OBJ_DIR)
$(CC) $(CFLAGS) -c $< -o $@
# A separate target prevents a previously built dependency-free frontend stub
# from being reused after SDL2 is installed.
$(SDL_TARGET): $(APP_SRC)
@mkdir -p bin
$(CC) -Iinclude -DHAVE_SDL_UI $(CFLAGS) $(SDL_CFLAGS) $(APP_SRC) $(SDL_LIBS) -o $@
build/%.o: src/%.c
@mkdir -p build
$(CC) $(CPPFLAGS) $(CFLAGS) -c $< -o $@
bin/run_tests: FORCE $(CORE_SRC) tests/run_tests.c
@mkdir -p bin
$(CC) $(CPPFLAGS) $(CFLAGS) -Itests $(CORE_SRC) tests/run_tests.c -o $@
test: bin/run_tests
./bin/run_tests
bin/run_suite: $(CORE_SRC) tests/run_suite.c
@mkdir -p bin
$(CC) $(CPPFLAGS) $(CFLAGS) $(CORE_SRC) tests/run_suite.c -o $@
test-rom: bin/run_suite
@test -n "$(ROM)" -a -n "$(START)" -a -n "$(SUCCESS)" || (echo "usage: make test-rom ROM=file LOAD=0 START=0x400 SUCCESS=0x3469"; exit 2)
./bin/run_suite "$(ROM)" "$(or $(LOAD),0)" "$(START)" "$(SUCCESS)" "$(or $(LIMIT),100000000)"
tests/roms/6502_functional_test.bin:
@mkdir -p tests/roms
curl -L --fail -o $@ https://raw.githubusercontent.com/Klaus2m5/6502_65C02_functional_tests/master/bin_files/6502_functional_test.bin
@echo "fa12bfc761e6f9057e4cc01a665a7b800ff01ae91f598af1e39a1201d01953fd $@" | sha256sum -c -
fetch-roms: tests/roms/6502_functional_test.bin
test-functional: tests/roms/6502_functional_test.bin bin/run_suite
./bin/run_suite $< 0 0x400 0x3469 100000000
debug: CFLAGS = -O0 -g3 -std=c11 -Wall -Wextra -Wpedantic -Werror
debug: clean all test
sanitize: CFLAGS = -O1 -g3 -std=c11 -Wall -Wextra -Wpedantic -fsanitize=address,undefined
sanitize: export ASAN_OPTIONS = detect_leaks=0
sanitize: clean all test
games/snake.bin: games/snake.s games/snake.cfg
ca65 games/snake.s -o build/snake.o
ld65 -C games/snake.cfg build/snake.o -o $@
check-deps:
@pkg-config --exists sdl2 || (echo "SDL2 development package is required"; exit 1)
@pkg-config --exists SDL2_ttf || (echo "SDL2_ttf development package is required (for example: sudo apt install libsdl2-ttf-dev)"; exit 1)
@command -v ca65 >/dev/null || (echo "cc65 (ca65/ld65) is required"; exit 1)
snake: check-deps games/snake.bin $(SDL_TARGET)
./$(SDL_TARGET) games/snake.bin --load 0x0600 --start 0x0600 --hz 1000000 --scale 16
clean:
rm -rf $(OBJ_DIR) $(BIN_DIR)
rm -rf build bin games/snake.bin
FORCE: