# Part 2: Design-First Frontend [← Part 1](01-setup.md) --- Now that we've engineered the repo context, let's get creative. --- ### Task 1: Make It Yours Plan mode to start off any bigger work items — iterate on the plan (2+ times!) with tweaks and clarifications. **Steps:** 1. Switch to Plan mode 2. *Lets do a full redesign. Make it …* 3. Review plan and start Implement **Theme Ideas:** - Minimalist Mono - Grotesque Type Grid - Retro Terminal Green - Vaporwave Sunset - Cyberpunk Neon - Brutalist Blocks - Soft Pastel Clouds - Skeuomorphic Stickers - Dark Mode Noir - Playful Candy Pop - Pixel Arcade Style - Scandinavian Calm - Corporate Clean Blue - Gradient Glass UI - Notebook Doodle Sketch - Space Galaxy Glow - Paper Card Cutouts - Geometric Memphis - Cozy Coffee Shop - Metallic Chrome UI - Bold Constructivist - Eco Leafy Green - Anime Bubble Aesthetic - Monochrome Newspaper - Chalkboard Classroom - Yacht Club Nautical - Desert Sand Minimal - Bold Serif Vintage - Toybox Primary Colors ✅ **Result:** Frontend and Tailwind instructions are used to build a beautiful design. --- ### Task 2: Keep Instructions Updated Keep instructions updated with major architecture/design/dependency changes. **Steps:** 1. Follow-up: `/create-instructions design guide` 2. Confirm, commit and push Bonus: Check that GitHub Pages is updating. --- ### Task 3: Dogfood the Redesign Re-run the dogfooding skill from Part 1 to validate your new design. **Steps:** 1. Prompt: *"Dogfood the app — focus on the new design"* 2. Compare feedback to the earlier dogfooding report 3. Optional: Address any issues the agent flags ✅ **Result:** The agent plays through the redesigned app and gives fresh critical feedback. --- ## ✅ Part 2 Complete! You've learned how to: - Use Plan Mode for complex design tasks - Iterate on plans before implementing - Keep instructions updated with changes - Re-run dogfooding to validate design changes